Unused Stuff

tile simply labeled as slippery_floor (probaly meant for 2-3) (from Beta 1.4 - Developement Build 04 (18.08.2019))

Placeholder for enemies and projectiles, unimplemented objects etc.

Huge Tileset by VECTORKNICKERS that goes unused since this game got back to being 16-bit. UPDATE: It has been brought back in Reboot of the game

Old sprite of the Golden Helmet, featuring a different shape and less colors. Image from arcade game called ガチャガチャンピオン (Gachaga Champ) from Ceta 1.2 for powerup testing. but it ultimately has been removed from the code.